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Brahma AI

Senior Software Developer – Maya

Bengaluru, Karnataka, India, Mumbai, India, Chennai, India

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Posted 5mo ago

Senior Software Developer – Maya  

DNEG’s Maya development team augments Autodesk Mayawith bespoke software  

products to allow artists to create high-end VFX and digital environments, pushing  

complexity, scalability, and artistic boundaries through procedural workflows.  

In this role, you’ll build artist-facing and backend tools to streamline workflows, extend  

Maya’s capabilities, and solve production challenges. You’ll primarily develop with HOM,  

using HDK when needed, and integrate tools into CG pipelines while maintaining a seamless  

Maya user experience.  

Strong UX awareness, clear documentation, and a focus on usability and adoption are  

essential. You’ll deliver clean, testable, and maintainable code aligned with Brahma AI  

standards.  

You’ll collaborate with artists, developers, and project managers, requiring excellent  

communication skills to plan roadmaps and drive innovation across the full software lifecycle  

(design, develop, test, deploy and support).  

Must Have  

● Degreein Computer Science/Engineering or equivalent experience  

● Experiencedeveloping with mel, maya.cmds and the Maya API  

● MayaPlugin Development  

● StrongPython and/or C++ skills  

● VFX/FXand Maya workflow knowledge  

● Linuxdevelopment experience  

● Team-baseddevelopment and source control experience  

Nice to Have  

● Experiencedeveloping machine learning models  

● Experiencedeveloping AI-based solutions  

● Experienceworking in an Agile team environment  

● Experiencewith unit/integration testing  

● Experiencewith PySide/Qt, Pybind11/Boost.Python  

● Experiencewith I/O (JSON, XML, USD, Alembic)  

● Familiaritywith build systems  

● Experiencewith other DCC tools (e.g.: Houdini, Nuke, Unreal)  

● Experienceleading teams  

DNEG Dedicated Unit (DDU)  

The DDU operates within BRAHMA AI and works closely with DNEG to develop technology  

used directly in production.  


The team builds tools, platforms and workflows that support VFX and Feature Animation  

pipelines across DNEG’s global studios.  

Much of the work focuses on artist-facing tools, large production pipelines, simulation and  

rendering workflows, and systems that need to run reliably across distributed teams.  

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