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Apple

Core OS Software Engineer - USB4/Thunderbolt

Cupertino, California, United StatesFull-time$129.3K - $225.3K/year

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Posted 1w ago

Are you a big-picture thinker who loves setting ambitious goals? Do you have a passion for

understanding how each line of code affects all the others? In the Core Operating Systems

group, you'll ensure the OS is inseparable from each device's identity as a whole. That's

because this group is committed to building fully integrated operating systems that combine

hardware, software, and apps into a single Apple experience. Your dedication to cross-

disciplinary collaboration will help develop groundbreaking technologies, such as iOS, macOS.

By crafting these distinct, holistic user experiences, you'll continue to uphold and advance the

excellence people expect from Apple devices!

In Core I/O, we're revolutionizing connectivity by pushing the boundaries of I/O technology to

deliver incredibly fast data transfer, seamless device integration, and the magical user

experiences our customers love across Mac, iPad, and beyond.

Description

Weʼre looking for a motivated engineer with excellent programming, problem solving, and

communication skills to join our experienced team. As a USB4 and Thunderbolt software

engineer, you'll be at the forefront of implementing industry standard protocols that power

everything from pro video workflows to everyday file transfers. Join the team responsible for

shipping code that runs on nearly every Apple product, and collaborate with brilliant engineers

to unlock the potential of the USB4 ecosystem.

Minimum qualifications

Experience with C/C++ programming languages

Solid foundation in computer science and operating system fundamentals

Bachelors degree in Computer Science/Computer Engineering, or equivalent experience/skills

Preferred qualifications

Prior internship, co-op, or university lab experience in systems software, firmware, or embedded development

Familiarity with modern connectivity and high-speed bus architectures (e.g., USB4, Thunderbolt, USB-C/PD, PCIe, or DisplayPort)

Hands-on exposure to driver development concepts or low-level operating systems

Experience using hardware debugging tools (such as protocol analyzers, logic analyzers, or oscilloscopes) to diagnose software/hardware interface issues

Demonstrated ability to trace, debug, and understand multi-layered software systems through school projects, open-source work, or internships.

Proactive learner eager to take technical initiative and partner closely with senior mentors and cross-functional teams

Pay & benefits

At Apple, base pay is one part of our total compensation package and is determined within a range. This provides the opportunity to progress as you grow and develop within a role. The base pay range for this role is between $129,300 and $225,300, and your base pay will depend on your skills, qualifications, experience, and location.

Apple employees also have the opportunity to become an Apple shareholder through participation in Apple’s discretionary employee stock programs. Apple employees are eligible for discretionary restricted stock unit awards, and can purchase Apple stock at a discount if voluntarily participating in Apple’s Employee Stock Purchase Plan. You’ll also receive benefits including: Comprehensive medical and dental coverage, retirement benefits, a range of discounted products and free services, and for formal education related to advancing your career at Apple, reimbursement for certain educational expenses — including tuition. Additionally, this role might be eligible for discretionary bonuses or commission payments as well as relocation. Learn more about Apple Benefits

Note: Apple benefit, compensation and employee stock programs are subject to eligibility requirements and other terms of the applicable plan or program.

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